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What a footprint :O
I recenctly added another library to extend the functionality to one of my projects. After compiling it used 100% of the available storage on my Arduino Micro.
Strange things happen here....
Since the project itself isn't huge, I wondered what exactly used so much space. So I started to do some analysis. For this I created an empty Project, only calling empty void loop( ) and void setup() to get an offset for the storage usage when compiled.